00001 #include "stddef.h" 00002 #include "console.h" 00003 #include <gpxe/process.h> 00004 #include <gpxe/nap.h> 00005 00006 /** @file */ 00007 00008 FILE_LICENCE ( GPL2_OR_LATER ); 00009 00010 /** 00011 * Write a single character to each console device. 00012 * 00013 * @v character Character to be written 00014 * @ret None - 00015 * @err None - 00016 * 00017 * The character is written out to all enabled console devices, using 00018 * each device's console_driver::putchar() method. 00019 * 00020 */ 00021 void putchar ( int character ) { 00022 struct console_driver *console; 00023 00024 /* Automatic LF -> CR,LF translation */ 00025 if ( character == '\n' ) 00026 putchar ( '\r' ); 00027 00028 for_each_table_entry ( console, CONSOLES ) { 00029 if ( ( ! console->disabled ) && console->putchar ) 00030 console->putchar ( character ); 00031 } 00032 } 00033 00034 /** 00035 * Check to see if any input is available on any console. 00036 * 00037 * @v None - 00038 * @ret console Console device that has input available, if any. 00039 * @ret NULL No console device has input available. 00040 * @err None - 00041 * 00042 * All enabled console devices are checked once for available input 00043 * using each device's console_driver::iskey() method. The first 00044 * console device that has available input will be returned, if any. 00045 * 00046 */ 00047 static struct console_driver * has_input ( void ) { 00048 struct console_driver *console; 00049 00050 for_each_table_entry ( console, CONSOLES ) { 00051 if ( ( ! console->disabled ) && console->iskey ) { 00052 if ( console->iskey () ) 00053 return console; 00054 } 00055 } 00056 return NULL; 00057 } 00058 00059 /** 00060 * Read a single character from any console. 00061 * 00062 * @v None - 00063 * @ret character Character read from a console. 00064 * @err None - 00065 * 00066 * A character will be read from the first enabled console device that 00067 * has input available using that console's console_driver::getchar() 00068 * method. If no console has input available to be read, this method 00069 * will block. To perform a non-blocking read, use something like 00070 * 00071 * @code 00072 * 00073 * int key = iskey() ? getchar() : -1; 00074 * 00075 * @endcode 00076 * 00077 * The character read will not be echoed back to any console. 00078 * 00079 */ 00080 int getchar ( void ) { 00081 struct console_driver *console; 00082 int character; 00083 00084 while ( 1 ) { 00085 console = has_input(); 00086 if ( console && console->getchar ) { 00087 character = console->getchar (); 00088 break; 00089 } 00090 00091 /* Doze for a while (until the next interrupt). This works 00092 * fine, because the keyboard is interrupt-driven, and the 00093 * timer interrupt (approx. every 50msec) takes care of the 00094 * serial port, which is read by polling. This reduces the 00095 * power dissipation of a modern CPU considerably, and also 00096 * makes Etherboot waiting for user interaction waste a lot 00097 * less CPU time in a VMware session. 00098 */ 00099 cpu_nap(); 00100 00101 /* Keep processing background tasks while we wait for 00102 * input. 00103 */ 00104 step(); 00105 } 00106 00107 /* CR -> LF translation */ 00108 if ( character == '\r' ) 00109 character = '\n'; 00110 00111 return character; 00112 } 00113 00114 /** Check for available input on any console. 00115 * 00116 * @v None - 00117 * @ret True Input is available on a console 00118 * @ret False Input is not available on any console 00119 * @err None - 00120 * 00121 * All enabled console devices are checked once for available input 00122 * using each device's console_driver::iskey() method. If any console 00123 * device has input available, this call will return True. If this 00124 * call returns True, you can then safely call getchar() without 00125 * blocking. 00126 * 00127 */ 00128 int iskey ( void ) { 00129 return has_input() ? 1 : 0; 00130 }
1.5.7.1